Brand Support, patch 16.11. Below you'll find Brand's build, runes, toughest counters, strongest duos, and win conditions, every number measured from current-patch Emerald+ ranked games.
Brand is an AP mage in the support, and on patch 16.11 they grade out as a strong pick — a 52.3% win rate, 3.5% pick rate, 40,714 ranked games sampled. On the power curve, Brand spikes hardest in the mid game around the two-to-three-item mark — that is the window to force fights and objectives.
How Brand wins: grouped 5-v-5 teamfights, where Brand tips the fight, and sieging objectives and turrets with sustained pressure. The kit grades 8/10 teamfighting, 8/10 siege. Brand grades low on engage and disengage (3/10, 3/10), so don't take fights that turn on those dimensions.
The most-played core build is Zaz'Zak's Realmspike, Rylai's Crystal Scepter, Liandry's Torment, which holds a 56.2% win rate across 6,381 games this patch. Set the enemy team at the top of the page to see how the path shifts against that comp.
The matchup to respect is Seraphine, where Brand sits at just 38.8%, the lane swings the other way into Sylas (59.3%), and on the team side, Brand gains the most from a Gragas (+16.6% pair win rate).
Most-played core build and runes for Brand Support this patch, from Emerald+ ranked games. Pick the enemy team at the top of the page for a comp-specific build.
Brand Support's worst matchups on patch 16.11, ranked by how often they win the lane. Ban these to smooth the game out.
The teammates that make Brand Support stronger this patch, measured by how much the pair's win rate beats Brand going solo.
Brand is also played in these other roles this patch.
Take Brand into the Team Builder to plan around every pick, or check the Tier List to see exactly where Brand ranks this patch.