A data-driven breakdown of Annie Mid for patch 16.11: the most-played and highest-win-rate builds and runes, the matchups that beat Annie, synergy partners, and how Annie closes games — all from ranked Emerald+ data.
Annie is an AP mage in the mid, and on patch 16.11 they grade out as a solid mid-tier pick — a 52.6% win rate, 2.9% pick rate, 34,251 ranked games sampled. On the power curve, Annie spikes hardest in the mid game around the two-to-three-item mark — that is the window to force fights and objectives.
How Annie wins: landing engage and starting fights on Annie's terms, and grouped 5-v-5 teamfights, where Annie tips the fight. The kit grades 9/10 engage, 9/10 teamfighting, 7/10 siege. Annie's soft spots are disengage and split-push (3/10, 2/10) — avoid fights that hinge on them.
The most-played core build is Malignance, Hextech Rocketbelt, Shadowflame, which holds a 57.7% win rate across 2,861 games this patch. The build above re-optimizes once you lock in the enemy composition.
The matchup to respect is Zilean, where Annie sits at just 44.7%, the lane swings the other way into Volibear (59.4%), and on the team side, Annie gains the most from a Darius (+11.0% pair win rate).
Most-played core build and runes for Annie Mid this patch, from Emerald+ ranked games. Pick the enemy team at the top of the page for a comp-specific build.
Annie Mid's worst matchups on patch 16.11, ranked by how often they win the lane. Ban these to smooth the game out.
The teammates that make Annie Mid stronger this patch, measured by how much the pair's win rate beats Annie going solo.
Annie is also played in these other roles this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Annie's tier on this patch, see the Tier List.