Yasuo ADC build for patch 16.11, generated from current-patch ranked Emerald+ games. Below: comp-aware build path, runes, top 10 bans for the matchup, and how Yasuo wins.
Yasuo is an AD duelist in the adc, and on patch 16.11 they grade out as a top-tier pick — a 53.5% win rate, 1.1% pick rate, 12,698 ranked games sampled. On the power curve, Yasuo is a scaling champion: comparatively weak early, but one of the strongest picks on the map once core items come online — so the plan is to survive the laning phase and take the game over late.
How Yasuo wins: grouped 5-v-5 teamfights, where Yasuo tips the fight, and splitpushing a side lane and forcing the enemy to answer it. The kit grades 8/10 teamfighting, 7/10 split-push, 7/10 waveclear. Play around where Yasuo is thin, siege and disengage (3/10, 2/10), and the enemy loses their angle.
The most-played core build is Blade of the Ruined King, Immortal Shieldbow, Infinity Edge, which holds a 58.8% win rate across 1,215 games this patch. Pick the enemy team to adapt each item slot to the specific matchup.
The matchup to respect is Brand, where Yasuo sits at just 40.0%, the lane swings the other way into Ezreal (58.2%), and on the team side, Yasuo gains the most from a Azir (+11.6% pair win rate).
Yasuo's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
Yasuo ADC's worst matchups on patch 16.11, ranked by how often they win the lane. Ban these to smooth the game out.
Champions whose presence raises Yasuo's win rate most as ADC, by pair WR delta over Yasuo's solo performance.
Yasuo is also played in these other roles this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Yasuo's tier on this patch, see the Tier List.