Everything for Ekko Mid on patch 16.11, pulled from real Emerald+ ranked games — the build path, rune pages, the counters worth banning, the strongest teammates, and Ekko's win conditions.
Ekko is an AP assassin in the mid, and on patch 16.11 they grade out as a strong pick — a 52.4% win rate, 3.2% pick rate, 37,943 ranked games sampled. On the power curve, Ekko spikes hardest in the mid game around the two-to-three-item mark — that is the window to force fights and objectives.
How Ekko wins: using Ekko's mobility to catch isolated targets, and grouped 5-v-5 teamfights, where Ekko tips the fight. The kit grades 10/10 mobility, 8/10 teamfighting, 7/10 roaming. Ekko's soft spots are siege (2/10) — avoid fights that hinge on them.
The most-played core build is Dusk and Dawn, Shadowflame, Rabadon's Deathcap, which holds a 55.6% win rate across 3,695 games this patch. Item order and defensive swaps update against whichever enemy comp you select.
The matchup to respect is Nilah, where Ekko sits at just 42.1%, the lane swings the other way into Zed (58.1%), and on the team side, Ekko gains the most from a Gragas (+7.2% pair win rate).
Most-played core build and runes for Ekko Mid this patch, from Emerald+ ranked games. Pick the enemy team at the top of the page for a comp-specific build.
The picks Ekko Mid struggles into most this patch, sorted by your in-matchup win rate. These are your priority bans.
Champions whose presence raises Ekko's win rate most as Mid, by pair WR delta over Ekko's solo performance.
Ekko is also played in this other role this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Ekko's tier on this patch, see the Tier List.