A data-driven breakdown of Seraphine ADC for patch 16.11: the most-played and highest-win-rate builds and runes, the matchups that beat Seraphine, synergy partners, and how Seraphine closes games — all from ranked Emerald+ data.
Seraphine is an enchanter in the adc, and on patch 16.11 they grade out as a top-tier pick — a 54.6% win rate, 1.3% pick rate, 15,414 ranked games sampled. On the power curve, Seraphine is a scaling champion: comparatively weak early, but one of the strongest picks on the map once core items come online — so the plan is to survive the laning phase and take the game over late.
How Seraphine wins: grouped 5-v-5 teamfights, where Seraphine tips the fight, and peeling and disengaging to grind out the extended fight. The kit grades 8/10 teamfighting, 8/10 disengage, 7/10 siege. Seraphine's soft spots are roaming and mobility (3/10, 2/10) — avoid fights that hinge on them.
The most-played core build is Blackfire Torch, Archangel's Staff, Rylai's Crystal Scepter, which holds a 56.6% win rate across 1,533 games this patch. The build above re-optimizes once you lock in the enemy composition.
The matchup to respect is Akshan, where Seraphine sits at just 44.5%, the lane swings the other way into Brand (61.6%), and on the team side, Seraphine gains the most from a Rell (+12.4% pair win rate).
The build Seraphine ADC players run most on patch 16.11, shown with its live win rate. Choose the enemy team up top to tailor it to the comp you are facing.
The picks Seraphine ADC struggles into most this patch, sorted by your in-matchup win rate. These are your priority bans.
Champions whose presence raises Seraphine's win rate most as ADC, by pair WR delta over Seraphine's solo performance.
Seraphine is also played in these other roles this patch.
Take Seraphine into the Team Builder to plan around every pick, or check the Tier List to see exactly where Seraphine ranks this patch.