Ashe Support, patch 16.11. Below you'll find Ashe's build, runes, toughest counters, strongest duos, and win conditions, every number measured from current-patch Emerald+ ranked games.
Ashe is an AD carry in the support, and on patch 16.11 they grade out as a situational pick — a 46.2% win rate, 0.7% pick rate, 8,520 ranked games sampled. On the power curve, Ashe is a scaling champion: comparatively weak early, but one of the strongest picks on the map once core items come online — so the plan is to survive the laning phase and take the game over late.
How Ashe wins: landing engage and starting fights on Ashe's terms, and grouped 5-v-5 teamfights, where Ashe tips the fight. The kit grades 7/10 engage, 7/10 teamfighting, 7/10 siege. Ashe grades low on roaming and mobility (2/10, 1/10), so don't take fights that turn on those dimensions.
The most-played core build is Zaz'Zak's Realmspike, Imperial Mandate, Malignance, which holds a 44.0% win rate across 520 games this patch. Set the enemy team at the top of the page to see how the path shifts against that comp.
The matchup to respect is Senna, where Ashe sits at just 33.9%, and on the team side, Ashe gains the most from a Gnar (+11.0% pair win rate).
Ashe's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
Ashe Support's worst matchups on patch 16.11, ranked by how often they win the lane. Ban these to smooth the game out.
Champions whose presence raises Ashe's win rate most as Support, by pair WR delta over Ashe's solo performance.
Ashe is also played in this other role this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Ashe's tier on this patch, see the Tier List.