Ekko Jungle, patch 16.11. Below you'll find Ekko's build, runes, toughest counters, strongest duos, and win conditions, every number measured from current-patch Emerald+ ranked games.
Ekko is an AP assassin in the jungle, and on patch 16.11 they grade out as a strong pick — a 51.6% win rate, 4.5% pick rate, 52,603 ranked games sampled. On the power curve, Ekko spikes hardest in the mid game around the two-to-three-item mark — that is the window to force fights and objectives.
How Ekko wins: using Ekko's mobility to catch isolated targets, and grouped 5-v-5 teamfights, where Ekko tips the fight. The kit grades 10/10 mobility, 8/10 teamfighting, 7/10 roaming. Play around where Ekko is thin, siege (2/10), and the enemy loses their angle.
The most-played core build is Dusk and Dawn, Shadowflame, Rabadon's Deathcap, which holds a 51.8% win rate across 4,067 games this patch. Set the enemy team at the top of the page to see how the path shifts against that comp.
The matchup to respect is Akshan, where Ekko sits at just 42.2%, the lane swings the other way into Karthus (57.7%), and on the team side, Ekko gains the most from a Maokai (+10.3% pair win rate).
Ekko's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
The picks Ekko Jungle struggles into most this patch, sorted by your in-matchup win rate. These are your priority bans.
Who Ekko Jungle wants on the team: partners with the biggest positive swing on Ekko's win rate this patch.
Ekko is also played in this other role this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Ekko's tier on this patch, see the Tier List.