A data-driven breakdown of Anivia Support for patch 16.11: the most-played and highest-win-rate builds and runes, the matchups that beat Anivia, synergy partners, and how Anivia closes games — all from ranked Emerald+ data.
Anivia is an AP mage in the support, and on patch 16.11 they grade out as a solid mid-tier pick — a 50.0% win rate, 0.7% pick rate, 8,367 ranked games sampled. On the power curve, Anivia is a scaling champion: comparatively weak early, but one of the strongest picks on the map once core items come online — so the plan is to survive the laning phase and take the game over late.
How Anivia wins: grouped 5-v-5 teamfights, where Anivia tips the fight, and winning the wave and turning push priority into map control. The kit grades 9/10 teamfighting, 9/10 waveclear, 9/10 disengage. Anivia grades low on engage and roaming (3/10, 2/10), so don't take fights that turn on those dimensions.
The most-played core build is Zaz'Zak's Realmspike, Rod of Ages, Liandry's Torment, which holds a 52.3% win rate across 342 games this patch. The build above re-optimizes once you lock in the enemy composition.
The matchup to respect is Blitzcrank, where Anivia sits at just 41.5%, the lane swings the other way into Master Yi (58.0%), and on the team side, Anivia gains the most from a Rek'Sai (+7.0% pair win rate).
Anivia's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
Champions that beat Anivia Support the most this patch, anywhere on the enemy team. Top ban targets.
The teammates that make Anivia Support stronger this patch, measured by how much the pair's win rate beats Anivia going solo.
Anivia is also played in these other roles this patch.
Drafting a whole team? The Team Builder coaches all 10 picks at once. Want Anivia's current standing? Open the Tier List.