Yone Top build for patch 16.11, generated from current-patch ranked Emerald+ games. Below: comp-aware build path, runes, top 10 bans for the matchup, and how Yone wins.
Yone is an AD duelist in the top, and on patch 16.11 they grade out as a top-tier pick — a 52.0% win rate, 6.3% pick rate, 73,989 ranked games sampled. On the power curve, Yone is a scaling champion: comparatively weak early, but one of the strongest picks on the map once core items come online — so the plan is to survive the laning phase and take the game over late.
How Yone wins: grouped 5-v-5 teamfights, where Yone tips the fight, and splitpushing a side lane and forcing the enemy to answer it. The kit grades 8/10 teamfighting, 7/10 split-push, 7/10 waveclear. Play around where Yone is thin, siege and disengage (3/10, 2/10), and the enemy loses their angle.
The most-played core build is Blade of the Ruined King, Immortal Shieldbow, Infinity Edge, which holds a 59.3% win rate across 9,640 games this patch. Pick the enemy team to adapt each item slot to the specific matchup.
The matchup to respect is Lux, where Yone sits at just 38.0%, the lane swings the other way into Mel (60.9%), and on the team side, Yone gains the most from a Rumble (+8.3% pair win rate).
Most-played core build and runes for Yone Top this patch, from Emerald+ ranked games. Pick the enemy team at the top of the page for a comp-specific build.
Yone Top's worst matchups on patch 16.11, ranked by how often they win the lane. Ban these to smooth the game out.
The teammates that make Yone Top stronger this patch, measured by how much the pair's win rate beats Yone going solo.
Yone is also played in this other role this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Yone's tier on this patch, see the Tier List.