Everything for Elise Jungle on patch 16.11, pulled from real Emerald+ ranked games — the build path, rune pages, the counters worth banning, the strongest teammates, and Elise's win conditions.
Elise is an AP assassin in the jungle, and on patch 16.11 they grade out as a strong pick — a 51.4% win rate, 2.0% pick rate, 23,662 ranked games sampled. On the power curve, Elise is front-loaded: at peak strength early and falling off the longer the game runs, so the win condition is to convert early pressure into objectives and leads before the 25-minute mark.
How Elise wins: landing engage and starting fights on Elise's terms, and roaming out of lane to snowball the rest of the map. The kit grades 7/10 engage, 7/10 roaming, 7/10 mobility. Play around where Elise is thin, split-push and siege (3/10, 2/10), and the enemy loses their angle.
The most-played core build is Stormsurge, Shadowflame, Zhonya's Hourglass, which holds a 50.1% win rate across 1,838 games this patch. Item order and defensive swaps update against whichever enemy comp you select.
The matchup to respect is Singed, where Elise sits at just 43.9%, the lane swings the other way into Zaahen (57.0%), and on the team side, Elise gains the most from a Yasuo (+5.9% pair win rate).
Elise's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
Elise Jungle's worst matchups on patch 16.11, ranked by how often they win the lane. Ban these to smooth the game out.
Champions whose presence raises Elise's win rate most as Jungle, by pair WR delta over Elise's solo performance.
Elise is also played in these other roles this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Elise's tier on this patch, see the Tier List.