Gangplank Mid build for patch 16.11, generated from current-patch ranked Emerald+ games. Below: comp-aware build path, runes, top 10 bans for the matchup, and how Gangplank wins.
Gangplank is an AD caster in the mid, and on patch 16.11 they grade out as a solid mid-tier pick — a 51.3% win rate, 0.4% pick rate, 5,089 ranked games sampled. On the power curve, Gangplank is a scaling champion: comparatively weak early, but one of the strongest picks on the map once core items come online — so the plan is to survive the laning phase and take the game over late.
How Gangplank wins: sieging objectives and turrets with sustained pressure, and winning the wave and turning push priority into map control. The kit grades 8/10 siege, 8/10 waveclear, 7/10 teamfighting. Gangplank's soft spots are mobility and disengage (3/10, 3/10) — avoid fights that hinge on them.
The most-played core build is Essence Reaver, The Collector, Infinity Edge, which holds a 48.4% win rate across 399 games this patch. Pick the enemy team to adapt each item slot to the specific matchup.
The matchup to respect is Jhin, where Gangplank sits at just 43.2%, the lane swings the other way into Graves (58.1%), and on the team side, Gangplank gains the most from a Blitzcrank (+9.7% pair win rate).
Gangplank's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
Gangplank Mid's worst matchups on patch 16.11, ranked by how often they win the lane. Ban these to smooth the game out.
The teammates that make Gangplank Mid stronger this patch, measured by how much the pair's win rate beats Gangplank going solo.
Gangplank is also played in this other role this patch.
Drafting a whole team? The Team Builder coaches all 10 picks at once. Want Gangplank's current standing? Open the Tier List.