Karma Top, patch 16.11. Below you'll find Karma's build, runes, toughest counters, strongest duos, and win conditions, every number measured from current-patch Emerald+ ranked games.
Karma is an enchanter in the top, and on patch 16.11 they grade out as a strong pick — a 50.7% win rate, 0.2% pick rate, 2,394 ranked games sampled. On the power curve, Karma holds a fairly even power curve, staying relevant at every stage rather than relying on a single timing.
How Karma wins: peeling and disengaging to grind out the extended fight, and sieging objectives and turrets with sustained pressure. The kit grades 8/10 disengage, 7/10 siege. Karma's soft spots are split-push (1/10) — avoid fights that hinge on them.
The most-played core build is Malignance, Cosmic Drive, Liandry's Torment, which holds a 53.8% win rate across 52 games this patch. Set the enemy team at the top of the page to see how the path shifts against that comp.
And on the team side, Karma gains the most from a Zed (+8.2% pair win rate).
Karma's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
Who Karma Top wants on the team: partners with the biggest positive swing on Karma's win rate this patch.
Karma is also played in these other roles this patch.
Drafting a whole team? The Team Builder coaches all 10 picks at once. Want Karma's current standing? Open the Tier List.