Everything for Zyra Mid on patch 16.11, pulled from real Emerald+ ranked games — the build path, rune pages, the counters worth banning, the strongest teammates, and Zyra's win conditions.
Zyra is an AP mage in the mid, and on patch 16.11 they grade out as a situational pick — a 51.5% win rate, 0.1% pick rate, 1,740 ranked games sampled. On the power curve, Zyra holds a fairly even power curve, staying relevant at every stage rather than relying on a single timing.
How Zyra wins: grouped 5-v-5 teamfights, where Zyra tips the fight, and sieging objectives and turrets with sustained pressure. The kit grades 8/10 teamfighting, 8/10 siege. Zyra's soft spots are engage and split-push (3/10, 1/10) — avoid fights that hinge on them.
The most-played core build is Blackfire Torch, Liandry's Torment, Rylai's Crystal Scepter, which holds a 48.5% win rate across 101 games this patch. Item order and defensive swaps update against whichever enemy comp you select.
And on the team side, Zyra gains the most from a Thresh (+5.1% pair win rate).
The build Zyra Mid players run most on patch 16.11, shown with its live win rate. Choose the enemy team up top to tailor it to the comp you are facing.
Champions whose presence raises Zyra's win rate most as Mid, by pair WR delta over Zyra's solo performance.
Zyra is also played in these other roles this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Zyra's tier on this patch, see the Tier List.