Everything for Zyra ADC on patch 16.11, pulled from real Emerald+ ranked games — the build path, rune pages, the counters worth banning, the strongest teammates, and Zyra's win conditions.
Zyra is an AP mage in the adc, and on patch 16.11 they grade out as a solid mid-tier pick — a 54.7% win rate, 0.2% pick rate, 1,917 ranked games sampled. On the power curve, Zyra holds a fairly even power curve, staying relevant at every stage rather than relying on a single timing.
How Zyra wins: grouped 5-v-5 teamfights, where Zyra tips the fight, and sieging objectives and turrets with sustained pressure. The kit grades 8/10 teamfighting, 8/10 siege. Zyra's soft spots are engage and split-push (3/10, 1/10) — avoid fights that hinge on them.
The most-played core build is Liandry's Torment, Blackfire Torch, Void Staff, which holds a 60.7% win rate across 239 games this patch. Item order and defensive swaps update against whichever enemy comp you select.
And on the team side, Zyra gains the most from a Nami (+5.5% pair win rate).
Zyra's highest-volume core items and rune page this patch. Select the enemy composition above and the build re-optimizes for that exact matchup.
The teammates that make Zyra ADC stronger this patch, measured by how much the pair's win rate beats Zyra going solo.
Zyra is also played in these other roles this patch.
For full draft-time coaching with all 10 picks, use the Team Builder. To see Zyra's tier on this patch, see the Tier List.